Available for "free" just by playing the game.Earns 50% more credits than a tier 8 Premium, 100% more than a tech-tree ship.Has the same Radar as the Tier 9 Baltimore-class Cruiser.For a Battleship her size, she's very fast at 33.0 knots.Very good anti-aircraft firepower, especially at medium range.Excellent range of 23.4km which can be increased to 27.1km with a module.Guns can specialize for either the best medium range battleship accuracy in the game or for the best battleship DPM at her tier.Versatile guns with tremendous AP hitting power for their tier.Reinforced forward bulkheads, providing better forward protection than the Iowa.Most telling, the Missouri has reinforced citadel armour along the transverse bulkheads, making her better at bow-tanking while avoiding citadel damage at this angle. There's slight differences to their AA load out. The Missouri loses the aircraft of the Iowa and gains radar instead. The differences between the Iowa and the Missouri are minor and well advertised. They must be re-supplied after every game played, possibly for an additional cost.I don't think anyone is surprised here. Camouflages no longer need a button to enable their resupply, and in case a Captain runs out of camouflages, he can enable "Automatic Purchase", by clicking on the button located at the bottom of the Camouflage tab.Įxpendable Camouflage is available to all ships in the game, regardless of whether they are tech tree or premium ships. All camouflage must be re-supplied after each battle some camouflage choices require credits be spent in order to re-supply. 3.2.14 Special Camouflages of CommonwealthĬaptains may choose camouflage for their ships in the "Exterior" tab found underneath the "BATTLE!" button in the top center of the Port screen.3.2.12 Special Camouflages of Pan-America.3.2.9 Special Camouflages of Netherlands.
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